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This article is about the ship that maroons you at the beginning of a world. For the one you can craft and mount please see the article Boat.


When you first start a world, you are marooned by a ship on the shores of your world. Then the ship will start to sail away, leaving the player behind on the island. Beginning in V2.0, the sea level may be set higher. If the sea level is high, you may be left in a boat. It is possible to follow the ship by flying after it on creative when you start a world, it will not lead anywhere. However, if you let it sail away from you, it will eventually disappear.

The Player cannot ride on it and will just go right through the ship. It is not harmed by explosives and cannot be blocked by placing blocks in front of it.

The current story behind why the Ship marooned the Player on the island is unknown. However, there is text in the intro of the game. Line 1 "Cast away, boys". Line 2 "Hey you, on the shore/in the boat!" Line 3 "We're leaving you here for good!". That is currently all there is.

The ship.


Trivia

  • The Ship takes on the form of a brigantine, a two-masted sailing vessel with a fully square-rigged foremast and at least two sails on the main mast: a square topsail and a gaff sail mainsail behind the mast.
  • It does not possess a forecastle, but has a short aftercastle.

Notes

  • Sometimes the ship ends up going through islands if you follow it far out to sea.
  • It is impossible to touch the ship. You will go through it, as it is an intangible item. 
  • When the ship passes through an item, for example, an island or any placed blocks, it will sometimes appear black. However, the vessel will retain its usual form as it continues through the obstruction. 
  • The ship will sail forever in the same direction that it departs.

History

  • The Ship is in all versions since 1.0
  • 2.0- The text for the intro of the game has changed
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