Description[]
Survival is the default mode. There is danger, but you will be able to respawn at your last sleep position when you die. If you feel it's too easy, try Challenging mode.
Gameplay Features[]
- You have a finite supply of blocks, items, etc. They must be gathered from the environment or crafted.
- You can be hurt or killed by catching fire or freezing. See the Health and Damage System for more info.
- Animals are more provoked more than in Harmless Mode. Simply touching a hostile animal makes them attack.
- You can't easily set animals afire with Matches.
- You need to sleep every 2 days-or you will faint and get killed in dangerous situations.
- Tools and Weapons wear down and eventually break.
- You can't get any animal spawn eggs except from birds
- You need to eat to live, you get 1 Cooked Fish when you play in Survival mode.
Notes[]
- See World Options to change the gamemode.
- You are unable to edit terrain generation, environment behavior, etc. This can be bypassed by just generating the world first in Creative and editing all you need, then, after the world is generated, changing the mode to Survival.
- Before 2.0 it wasn't possible to change temperature and humidity in non-creative modes.
- This gamemode was added in 2.3.